Currently you can connect and Reach the "ConnectState" from there anything you state will just be an "InvalidCommand"
9 lines
No EOL
144 B
C#
9 lines
No EOL
144 B
C#
using System.Net.Sockets;
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namespace WinPC.Engine.Abstract.Core
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{
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public interface ICommand
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{
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void Execute();
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}
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} |