46 lines
No EOL
1.8 KiB
C#
46 lines
No EOL
1.8 KiB
C#
/// <summary>
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/// This command creates a Room within the players current Realm>Zone.
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/// Admins using this command will not need to supply a fully qualified path like the 'Create' command requires.
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/// However, they are restricted to creating Rooms only within their current Realm>Zone.
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/// </summary>
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public class CommandCreateRoom : BaseCommand
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{
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/// <summary>
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/// Constructor for the class.
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/// </summary>
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public CommandCreateRoom()
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{
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Help.Add("Creates a Room within the Admin's current Realm>Zone");
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}
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public override void Execute(String command, BaseCharacter player)
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{
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if ((player.Role == SecurityRoles.Admin) || (player.Role == SecurityRoles.GM))
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{
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String roomname = command.Substring("Createroom".Length).Trim();
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if (String.IsNullOrEmpty(roomname))
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{
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player.Send("You must supply a Room name! Refer to 'Help CreateRoom' for usage examples.");
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return;
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}
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if ((String.IsNullOrEmpty(player.CurrentRoom.Realm)) || (String.IsNullOrEmpty(player.CurrentRoom.Zone)))
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{
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player.Send("You are not currently within a pre-existing Zone.");
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player.Send("Use the Teleport command to teleport yourself into a valid Zone before using the CreateRoom command.");
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return;
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}
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Room r = new Room(player.ActiveGame);
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r.Realm = player.CurrentRoom.Realm;
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r.Zone = player.CurrentRoom.Zone;
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r.Name = roomname;
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player.ActiveGame.World.GetRealm(r.Realm).GetZone(r.Zone)[0].AddRoom(r);
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player.Send(r.Name + " created within " + r.Realm + ">" + r.Zone + ".");
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Log.Write(player.Name + " created a new Room in " + r.RoomLocation);
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}
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}
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} |