muddesigner/Mud Designer/MudEngine/GameObjects/Environment/Zone.cs
Scionwest_cp 1206fccc9d - Realms, Zones and Room editors now are all working together.
- Deleting Realms now deletes all zones and rooms attached to it.
2009-12-04 23:56:32 -08:00

19 lines
390 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MudDesigner.MudEngine.Objects.Environment
{
public class Zone : BaseObject
{
[System.ComponentModel.Browsable(false)]
public string Realm
{
get;
set;
}
public List<Room> Rooms { get; set; }
}
}