muddesigner/MudEngine/WinPC_Engine/Game/Environment
Scionwest_cp f5cf0c1f6a BaseScript now has a method for reporting failed Script.Load() method invocations. It will log the class name and property field if used correctly.
Some classes have some protection in place now in the event the class attempts to load a property that does not exist in the save file.
CommandSystem instances now use their instanced CommandCollection property instead of the static class property.
2012-03-10 16:08:02 -08:00
..
Doorway.cs Basic Realm->Zone->Room combination is now created during World.Initialize(). This will be replaced with loading XML instead of hard-coding. 2012-03-04 16:56:04 -08:00
Environment.cs BaseScript now has a method for reporting failed Script.Load() method invocations. It will log the class name and property field if used correctly. 2012-03-10 16:08:02 -08:00
Realm.cs Realm class now inherits from the new Environment class. 2012-03-08 18:03:09 -08:00
Room.cs Primarily a bug fix check-in 2012-03-10 14:23:13 -08:00
TravelDirections.cs Initial Check-in for Alpha 2.0 source code. 2012-02-28 20:11:10 -08:00
Zone.cs Primarily a bug fix check-in 2012-03-10 14:23:13 -08:00