muddesigner/MudEngine/WinPC_Engine/DAL/DataPaths.cs

230 lines
8.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using System.IO;
namespace MudEngine.DAL
{
public enum DataTypes
{
Root,
Players,
Environments,
Characters,
Equipment,
Scripts,
}
/// <summary>
/// Contains the paths for the engines file storage.
/// </summary>
public class DataPaths
{
public DataPaths()
{
this._InstallRoot = this.GetInstallPath();
this.SetupPaths();
this.SetExtension(DataTypes.Characters, ".character");
this.SetExtension(DataTypes.Environments, ".environment");
this.SetExtension(DataTypes.Equipment, ".equipment");
this.SetExtension(DataTypes.Players, ".player");
this.SetExtension(DataTypes.Scripts, ".cs");
}
public String GetInstallPath()
{
String path = Assembly.GetExecutingAssembly().Location;
String assemblyFile = Path.GetFileName(path);
return path.Substring(0, path.Length - assemblyFile.Length);
}
private void SetupPaths()
{
this.SetAbsolutePath(Path.Combine(this._InstallRoot, "Characters"), DataTypes.Characters);
this.SetAbsolutePath(Path.Combine(this._InstallRoot, "Environments"), DataTypes.Environments);
this.SetAbsolutePath(Path.Combine(this._InstallRoot, "Equipment"), DataTypes.Equipment);
this.SetAbsolutePath(Path.Combine(this._InstallRoot, "Players"), DataTypes.Players);
this.SetAbsolutePath(Path.Combine(this._InstallRoot, "GameScripts"), DataTypes.Scripts);
}
public void SetAbsolutePath(String path, DataTypes objectType)
{
if (!path.EndsWith(@"\"))
path = path.Insert(path.Length, @"\");
switch (objectType)
{
case DataTypes.Characters:
this._Characters = path;
break;
case DataTypes.Environments:
this._Environments = path;
break;
case DataTypes.Equipment:
this._Equipment = path;
break;
case DataTypes.Players:
this._Players = path;
break;
case DataTypes.Scripts:
this._Scripts = path;
break;
case DataTypes.Root:
this._InstallRoot = path;
this.SetupPaths(); //Re-Setup all the paths since the root has changed.
break;
}
}
public void SetRelativePath(String path, DataTypes objectType)
{
if (!path.EndsWith(@"\"))
path = path.Insert(path.Length, @"\");
String correctedPath = Path.Combine(this._InstallRoot, path);
switch (objectType)
{
case DataTypes.Characters:
this._Characters = correctedPath;
break;
case DataTypes.Environments:
this._Environments = correctedPath;
break;
case DataTypes.Equipment:
this._Equipment = correctedPath;
break;
case DataTypes.Players:
this._Players = correctedPath;
break;
case DataTypes.Scripts:
this._Scripts = correctedPath;
break;
case DataTypes.Root:
this._InstallRoot = Path.Combine(this.GetInstallPath(), path);
this.SetupPaths(); //Re-setup all the paths since the root has changed.
break;
}
}
public String GetPath(DataTypes objectType)
{
switch (objectType)
{
case DataTypes.Root:
return this._InstallRoot;
case DataTypes.Characters:
return this._Characters;
case DataTypes.Environments:
return this._Environments;
case DataTypes.Equipment:
return this._Equipment;
case DataTypes.Players:
return this._Players;
case DataTypes.Scripts:
return this._Scripts;
}
return String.Empty;
}
public String GetFilePath(DataTypes objectType, String filename)
{
String result = String.Empty;
switch (objectType)
{
case DataTypes.Root:
result = Path.Combine(this._InstallRoot, filename + this.GetExtension(DataTypes.Root));
break;
case DataTypes.Characters:
result = Path.Combine(this._Characters, filename + this.GetExtension(DataTypes.Characters));
break;
case DataTypes.Environments:
result = Path.Combine(this._Environments, filename + this.GetExtension(DataTypes.Environments));
break;
case DataTypes.Equipment:
result = Path.Combine(this._Equipment, filename + this.GetExtension(DataTypes.Equipment));
break;
case DataTypes.Players:
result = Path.Combine(this._Players, filename + this.GetExtension(DataTypes.Players));
break;
case DataTypes.Scripts:
result = Path.Combine(this._Scripts, filename + this.GetExtension(DataTypes.Scripts));
break;
}
return result;
}
public String GetExtension(DataTypes objectType)
{
String result = String.Empty;
switch (objectType)
{
case DataTypes.Root:
result = ".dat";
break;
case DataTypes.Characters:
result = this._CharacterExt;
break;
case DataTypes.Environments:
result = this._EnvironmentExt;
break;
case DataTypes.Equipment:
result = this._EquipmentExt;
break;
case DataTypes.Scripts:
result = this._ScriptExt;
break;
case DataTypes.Players:
result = this._PlayersExt;
break;
}
return result;
}
public void SetExtension(DataTypes objectType, String extension)
{
if (!extension.StartsWith("."))
extension = extension.Insert(0, ".");
switch (objectType)
{
case DataTypes.Characters:
this._CharacterExt = extension;
break;
case DataTypes.Environments:
this._EnvironmentExt = extension;
break;
case DataTypes.Equipment:
this._EquipmentExt = extension;
break;
case DataTypes.Players:
this._PlayersExt = extension;
break;
case DataTypes.Scripts:
this._ScriptExt = extension;
break;
}
}
private String _InstallRoot;
private String _Players;
private String _PlayersExt;
private String _Environments;
private String _EnvironmentExt;
private String _Characters;
private String _CharacterExt;
private String _Equipment;
private String _EquipmentExt;
private String _Scripts;
private String _ScriptExt;
}
}