muddesigner/MudEngine/GameObjects/Characters/BaseCharacter.cs
Scionwest_cp dc311f5aa5 Added MudEngine Project to the Solution. I will slowly be moving the MudDesigner.MudEngine classes out of the Mud Designer Solution and into it's own.
Currently the Mud Designer still contains the old MudEngine classes until migration has been completed.
2010-07-15 18:53:38 -07:00

30 lines
860 B
C#

//Microsoft .NET Framework
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//MUD Engine
using MudEngine.FileSystem;
using MudEngine.Commands;
using MudEngine.GameManagement;
using MudEngine.GameObjects;
using MudEngine.GameObjects.Environment;
using MudEngine.GameObjects.Items;
namespace MudEngine.GameObjects.Characters
{
public class BaseCharacter : BaseObject
{
public Room CurrentRoom { get; set; }
public virtual void OnTravel(AvailableTravelDirections travelDirection)
{
if (CurrentRoom.DoorwayExist(travelDirection.ToString()))
{
string connectedRoom = CurrentRoom.GetDoor(travelDirection).ConnectedRoom;
CurrentRoom = (Room)CurrentRoom.Load(connectedRoom);
}
}
}
}