- Deleted GameObjects.Characters.Controlled and GameObjects.Characters.NPC namespaces. - Deleted PlayerBasic & PlayerAdmin classes. - BaseCharacter now contains IsAdmin property for providing admin privileges to users. - BaseCharacter now contains IsControlled property for setting user control or AI controlled - Added startup.dat - This will supply information to the engine as to what Types will be used during runtime. Allowing for custom Types via scripts to be instanced and used (such as a custom player class rather than the default one). |
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.. | ||
GameObject.cs | ||
GameObjectCollection.cs | ||
ScriptEngine.cs | ||
StartupObject.cs |