using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MudEngine.Core.Interfaces
{
///
/// Provides an API for scripts that need to be Initialized and Destroyed during gameplay.
///
public interface IGameComponent
{
///
/// Method for initializing any code that must be executed prior to anything else.
///
void Initialize();
///
/// Method for destroying any resources that the class might be using.
///
void Destroy();
}
}