//.NET Framework using System; using System.Collections.Generic; using System.Linq; using System.Text; //MudEngine using MudDesigner.MudEngine.FileSystem; using MudDesigner.MudEngine.GameManagement; using MudDesigner.MudEngine.GameObjects; //ManagedScripting using ManagedScripting; using ManagedScripting.CodeBuilding; namespace MudDesigner.MudEngine.GameManagement { public class GameScript { ScriptObject _ScriptObject; public GameScript() { } } }