using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; //MudEngine using MudDesigner.MudEngine; using MudDesigner.MudEngine.FileSystem; using MudDesigner.MudEngine.GameManagement; using MudDesigner.MudEngine.GameObjects; using MudDesigner.MudEngine.GameObjects.Environment; //Script Engine using ManagedScripting; using ManagedScripting.CodeBuilding; namespace MudDesigner { static class Program { public static Form CurrentEditor { get; set; } /// /// The main entry point for the application. /// [STAThread] static void Main() { //Setup default application properties Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); //Run the toolkit try { CurrentEditor = new Designer(); Application.Run(CurrentEditor); } catch (Exception msg) { MessageBox.Show("Critical error!\n\n" + msg + "\n\nMud Designer shut down occured.", "Mud Designer", MessageBoxButtons.OK, MessageBoxIcon.Error); } } } }