using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MudDesigner.MudEngine.Interfaces { public interface IGameObject { string Name { get; set; } string Description { get; set; } string Script { get; set; } string Filename { get; } void OnCreate(); void OnDestroy(); void OnEnter(); void OnExit(); void OnEquip(); void OnUnequip(); void OnMount(); void OnDismount(); } }