using System; using System.Collections.Generic; using System.Linq; using System.Text; using MudEngine.Game.Environment; namespace MudEngine.Game { public class World { public StandardGame Game { get; private set; } public World(StandardGame game) { this.Game = game; this._RealmCollection = new List(); } public void CreateRealm(String name, String description) { Realm r = new Realm(this.Game, name, description); this._RealmCollection.Add(r); } public Realm GetRealm(String name) { var v = from realm in this._RealmCollection where realm.Name == name select realm; Realm r = v.First(); return r; } private List _RealmCollection; } }