using System; using System.Collections.Generic; using System.Linq; using System.Text; using MudEngine.Core.Interfaces; using MudEngine.Core; using MudEngine.Game; using MudEngine.Game.Characters; using MudEngine.GameScripts; namespace MudEngine.Game.Environment { public class Room : BaseScript, IUpdatable { public Room(StandardGame game, String name, String description) : base(game, name, description) { this._Doors = new List(); } public void Update() { throw new NotImplementedException(); } public String[] GetDescription() { return new List().ToArray(); } private List _Doors; } }