using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Threading; using MudEngine.FileSystem; using MudEngine.GameManagement; using MudEngine.Scripting; namespace MudDesigner { public partial class frmProjectManager : Form { public frmProjectManager() { InitializeComponent(); } private void RefreshProjects() { } private void btnNewProject_Click(object sender, EventArgs e) { } private void ShowDesigner() { } private void btnClose_Click(object sender, EventArgs e) { Application.Exit(); } private void editProjectToolStripMenuItem_Click(object sender, EventArgs e) { } } }