using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; using MUDEngine.Objects; namespace MUDEngine.Controls { public partial class RoomControl : VisualContainer { public RoomControl(BaseObject EngineObject) :base(EngineObject) { InitializeComponent(); //this.GameObject = EngineObject; } } }