using System; using System.Collections.Generic; using System.Linq; using System.IO; using System.Text; using System.Xml; using System.Xml.Serialization; namespace MudDesigner.MudEngine.GameCommands { public class CommandResults { /// /// Result of the command. /// public object[] Result { get; set; } public CommandResults() { } public CommandResults(object[] Result) { this.Result = Result; } public CommandResults(string message) { this.Result = new object[] { message }; } } }