//Microsoft .NET Framework using System; using System.Collections.Generic; using System.Linq; using System.Text; //MUD Engine using MudEngine.GameObjects.Items; namespace MudEngine.GameObjects { public class Bag : BaseObject { /// /// Gets or Sets the size of the bag. /// public int Size { get; set; } private List Items { get; set; } public void Add(BaseItem item) { if (Items.Count < Size) Items.Add(item); } public int GetSlotsRemaining() { return Size - Items.Count; } } }