using System; using System.Collections.Generic; using System.Linq; using System.Text; using MudEngine.Game; using MudEngine.Game.Characters; using MudEngine.Game.Environment; using MudEngine.Core.Interfaces; namespace MudEngine.GameScripts.Commands { public class Look : ICommand { public string Name { get; set; } public string Description { get; set; } public List Help { get; set; } public Look() { this.Name = "Look"; } public bool Execute(string command, StandardCharacter character) { character.SendMessage(character.CurrentRoom.Name); character.SendMessage(character.CurrentRoom.Description); return true; } } }