Commit graph

4 commits

Author SHA1 Message Date
Scionwest_cp
bcd9f46b0a Added improved logging through the engine for the server console. 2012-03-08 19:44:18 -08:00
Scionwest_cp
c40d32e7ae Basic Realm->Zone->Room combination is now created during World.Initialize(). This will be replaced with loading XML instead of hard-coding.
Newly created characters are assigned to the new World.StartLocation.
Rooms can now be connected.
Realms and Zones can create Zones and Rooms accordingly
Force moving of a character is now supported.  Walking has yet to be implemented.
2012-03-04 16:56:04 -08:00
Scionwest_cp
27f7e31772 * Re-wrote the Server code again. Now much more reliable and passes all connections to the ConnectionManager properly.
* StandardCharacter re-wrote to support the new Server code.  Also added event method support for various states.
* ConnectionManager re-wrote to support the new server.
* Work on Log message importance started
* INetworked.Connect now requires a Socket as its parameter.
* StandardGame no longer has Properties for MaxConnections and MaxQueuedConnections.  This is handle via StandardGame.Start() parameters.
* CommandLogin command added.  Initial check-in and not fully implemented.
2012-03-03 11:17:01 -08:00
Scionwest_cp
3d8051c995 Initial Check-in for Alpha 2.0 source code.
Includes working Telnet server, working command engine and Character code.
2012-02-28 20:11:10 -08:00