Commit graph

2 commits

Author SHA1 Message Date
Scionwest_cp
c7d227745c MudEngine:
- Set the Game.PlayerCollection property to Protected. You can no longer modify this list unless the class inherits from Game. Only 1 script is allowed to inherit from Game.
 - Created Game.GetPlayerCollection() method for retrieving a read-only reference to the playerCollection so scripts can access player data it might needs.
 - Updated various classes and scripts due to no longer being able to access the PlayerCollection property.
2010-08-20 14:55:06 -07:00
Scionwest_cp
cf41436381 MudGame added. From within Visual Studio set MudGame as the Startup Project.
Run the Game once, then edit the Settings.ini file generated to enable or disable the network server. Setting ServerEnabled to False will enable the Singleplayer offline mode within the engine.
2010-08-08 18:36:36 -07:00