Commit graph

2 commits

Author SHA1 Message Date
Scionwest_cp
ce910a5fd0 MudEngine:
- GameWorld.AddRealm() method replaced with GameWorld.AddObject(). It accepts any Type passed to it. You can now supply a Zone to it (provided the Zone.Realm property is set first) and the method will add the Zone into the appropriate Realm for you.
 - Began converting certain enumerated items to LINQ

MudGame:
 - Updated scripts to reflect the GameWorld changes.
2010-08-21 10:49:12 -07:00
Scionwest_cp
3110b74b58 MudEngine:
- Script Engine now compiles scripts as C# 4.0 Types instead of 3.5. Scripts can now use Dynamic Types.

MudGame:
 - CommandCreate script added. Provides Admins the ability to create Realms and Zones from within the game during runtime. At the moment Realm creation and Zone creation (and placement within Realms) is implemented.
2010-08-15 14:57:41 -07:00