Commit graph

4 commits

Author SHA1 Message Date
Scionwest_cp
ce910a5fd0 MudEngine:
- GameWorld.AddRealm() method replaced with GameWorld.AddObject(). It accepts any Type passed to it. You can now supply a Zone to it (provided the Zone.Realm property is set first) and the method will add the Zone into the appropriate Realm for you.
 - Began converting certain enumerated items to LINQ

MudGame:
 - Updated scripts to reflect the GameWorld changes.
2010-08-21 10:49:12 -07:00
Scionwest_cp
386d90df19 MudEngine:
- All commands are now required to have a Help property.

MudGame:
 - Finished the Create command. Now allows for creating Realms, Zones and Rooms
 - Added LinkRoom command for linking Rooms. Not finished.
 - Added Help command. Typing Help prints all of the currently available commands. Typing Help 'CommandName' prints that Commands help property. Default commands print a help document.
2010-08-19 19:09:45 -07:00
Scionwest_cp
f3b4c40010 MudEngine:
- GameTime updates; Still not fully functioning correctly.

MudGame:
 - Create command received some error checks when creating Realms.
2010-08-17 19:57:33 -07:00
Scionwest_cp
3110b74b58 MudEngine:
- Script Engine now compiles scripts as C# 4.0 Types instead of 3.5. Scripts can now use Dynamic Types.

MudGame:
 - CommandCreate script added. Provides Admins the ability to create Realms and Zones from within the game during runtime. At the moment Realm creation and Zone creation (and placement within Realms) is implemented.
2010-08-15 14:57:41 -07:00