Commit graph

2 commits

Author SHA1 Message Date
Scionwest_cp
7a0d1c5a74 Mud Engine:
- Fixed a bug within MudScriptCompiler that prevented it from using standard .NET Types (would only support C# keywords).
 - Fixed a bug within MudScriptCompiler that prevented it from accessing Engine Type's from within Scripts.

Mud Game:
 - Changed all of the C# keywords (string, bool) back to .NET, cross-language keywords (String, Boolean).
   Example Scripts will compile regardless of what compiler is used to within the MudScriptCompiler.
2011-05-02 18:29:14 -07:00
Scionwest_cp
402be52e31 MudEngine:
- Added support for the rScript engine to Game. It still contains code with MudEngine.Scripting.ScriptEngine, however it is not used by anything.
 - Added MudScriptCompiler. Custom Compiler created using ICompiler, included with the rScript engine.

* At this time, ScriptEngine is no longer used, and has been fully replaced by the rScript Engine and MudScriptCompiler. 
* Take note that the MudScriptCompiler only supports C# Keywords, and not some of the standard .NET Types. For a string, you'll need to use 'string' and not 'String'.
  I'm looking into why this is the case. Until the issue is fixed, none of the example game scripts will run.
2011-04-26 20:39:28 -07:00