Commit graph

3 commits

Author SHA1 Message Date
Scionwest_cp
5aa5504171 MudEngine:
- Added FileManager.GetDataCollection() Method for getting a collection of values that match the supplied parameter. This is used by environments for restoring saved object collections
 - World Restoration is now fully implemented.
 - Removed un-needed Log messages
 - Added a pushMessage parameter to Log.Write() allowing messages to be sent directly to the console instead of stacking them in a cache. All log messages now push the message by default.
2010-08-15 11:15:35 -07:00
Scionwest_cp
742b75eeb6 MudEngine:
- World Environment now fully saves to disk; only works with a player that has Admin privileges (All new players currently default to Admin privileges for ease of testing. Use SaveWorld command to save.
 - Adjusted how the Game class saved the players to be more efficient.
2010-08-14 00:32:10 -07:00
Scionwest_cp
a2181572d0 MudGame:
- Added MyGame script to demonstrate how to write a custom Game script.
 - Added Settings.ini with default Values. Note that Removing the value ServerEnabled will cause the MudGame to default into Offline mode. Allowing developers to create single-player games. This can be done by setting ServerEnabled to false, however it's recommended to remove the option from the file all together so that users don't know the option to run a server is available unless you want your single-player game to be ran on private servers as multiplayer.
2010-08-08 18:42:26 -07:00