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Author SHA1 Message Date
Scionwest_cp
45931f5fe6 MudEngine:
- Added a new Type called DialogChat which will be used to hold branched dialogs for characters.
 - Added initial support for Dialog chatting in BaseCharacter. This will primarily be for AI, as Users already have the Say command and don't use branched dialog.
 - Added primitive checking during BaseCharacter.Load() to find the correct Room for the character in the event that two Zones with the same name exist.
2011-05-08 11:00:36 -07:00