- Zones can not be instanced without providing the owning realm in its constructor.
- Started adding tooltips to the editors.
- Zone Builder now checks if a Realm has been loaded yet or not prior to creating Zones.
- Zone Builder will not allow Rooms to be created within new Zones until the Zone has been saved.
- Zone Builder checks if a New Zone has not been saved yet prior to creating another New Zone
- Renamed Room.ParentZone to Room.Zone to be consistent with the Realm and Zone classes.
- Realm Explorer & Zone Builder now work together correctly.
- Program.CurrentEditor now holds the currently running editor.
- BaseObject.ToString() added to return the Name of the object if ToString() is used.
- GetZone() method added to Realm.cs