CharacterRole class created with helper static methods for converting strings to their correct CharacterRoles enum value.
Environment class has save/load support however Realms/Zones/Rooms do not yet.
Newly created characters are assigned to the new World.StartLocation.
Rooms can now be connected.
Realms and Zones can create Zones and Rooms accordingly
Force moving of a character is now supported. Walking has yet to be implemented.