* Added better commenting to the majority of the projects files.
* Removed command support from the server console.
* Added a Client side command STOP that can be used to shut down the server. In the future that will be specific to Admins only.
* Characters now have their save code invoked during server shut down.
* Server shut down code added. Server.Stop() fully implemented.
* StandardCharacter re-wrote to support the new Server code. Also added event method support for various states.
* ConnectionManager re-wrote to support the new server.
* Work on Log message importance started
* INetworked.Connect now requires a Socket as its parameter.
* StandardGame no longer has Properties for MaxConnections and MaxQueuedConnections. This is handle via StandardGame.Start() parameters.
* CommandLogin command added. Initial check-in and not fully implemented.
Added rScript files to the engine. These have not been implemented and currently don't work with the engine.
BaseScript has been modified to support the new XMLData class for saving data.