* Door.cs - Now contains a TravelDirection property so rooms can find what travel direction each doorway within uses.
* Room - Now contains a collection for Installed Doors
* TravelDirections.cs - Now contains a 'None' enumerable value.
Room Designer:
* Did some additional work on implementing Installed Doors and handling their changing Installed/Uninstalled values.
* Moved editor buttons onto a Tab control, future test editors will be placed on a separate tab titled 'Testing Editors'
MUDEngine:
* Currency.cs - Added Default Values to Properties
* Door.cs - Added initial properties and door state
* ProjectInformation.cs - Removed StartingLocation enum and moved to Objects/Environment/InitialLocation.cs
* Room.cs - Added initial properties
* TravelDirections.cs - Added initial travel direction enum. Room Editor binds to this enum. Additional directions added in the future will automatically be added to the Room Designer.
* ProjectInformation.cs - ProjectName property renamed to GameTitle.
Room Designer:
* User interface re-constructed and is closer to the final state. Shouldn't change much from it's current configuration.