- Assigned Default property values to some of the Realm class properties
Realm Explorer:
- Can now delete existing Realms
- Script tab included into explorer
- Realm base script is generated now.
- Realm Exporer now asks to overwrite an existing file prior to saving.
Room Designer:
- Creating a new room now resets the script.
- ValidateDataPaths no longer creates a ROOT folder as a child folder to the Data directory.
- The Realm class now has a Zones collection property.
- Adjusted Room and ProjectInformation Property Categories for Property Grid.
Realm Explorer:
- Now Save and Loads Realms
- Now calls MUDEngine.Engine.ValidateDataPaths() during startup to ensure all directories exists.
- New Realms can be created.
- Existing Realms are now loaded into the listbox.
- Prototype code wrote for finding available and un-available Zones.
- Almost complete UI
Zone Builder:
- Now calls MUDEngine.Engine.ValidateDataPaths() during startup to ensure all directories exists.