Commit graph

5 commits

Author SHA1 Message Date
Scionwest_cp
035fdf96d9 New Project added: Currency Editor. Allows for creating and managing of the games currencies.
Mud Designer HUB:
 * frmMain.cs - HUB now scans entire solution directory to find the correct app to launch rather than just checking the Project Manager directory.
 * frmMain.cs - HUB now has the app launch precess wrapped within a try/catch/finally. No exception handling added as of yet within the catch.

MUDEngine:
 * Engine.cs - ValidateProjectPath method now creates the Currency directory.
 * Objects namespace added.
 * Moved the Environment namespace and folder within the new Objects namespace.
 * BaseObject.cs created. All Game objects will inherit from this, or a child of this class.
 * Currency.cs created.
 * ProjectInformation.cs - Added using statements.

Project Manager:
 * Added Using statements for MUDEngine
2009-11-06 22:30:22 -08:00
Scionwest_cp
cd56036ee7 MUDEngine:
* ProjectInformation.cs - TimeOfDayOptions enum added for changing how the project uses day time.
 * ProjectInformation.cs - TimeOfDay Property Added.
 * ProjectInformation.cs - TimeOfDayTransition PropertyAdded
 * ProjectInformation.cs - DayLength Property added.
 * ProjectInformation.cs - Story Property added. Non-browsable.

Project Manager:
 * frmMain.cs - Zone and Room Lists are now instanced within the constructor.
 * frmMain.cs - Project Story text box added for creating and saving the projects story.
2009-11-06 18:30:13 -08:00
Scionwest_cp
6004bd0c58 Changed the name of the Mud Designer to Mud Designer HUB to prevent confusion during references.
MudEngine Zones now have a Name property.
MudEngine.ProjectInformation.BaseCurrencyName is no longer filed under Misc. within the Project Manager.
The Project Managers Realms list now generates the Available Zones lists if Zones exist.
The Project Managers Zone and Room list boxes have been replaced with CheckedListBoxes to easily select Initial Room/Zones.
2009-11-05 20:11:28 -08:00
Scionwest_cp
6abf61aa63 MUDEngine.ProjectInformation.InitialLocation is no longer visible within the Project Manager.
MudDesigner no longer checks for the existance of the Data directory, this is handled by each editor independently.
Project Manager was checking the wrong directory for the project file, thus never letting the project file be loaded during startup.
2009-11-05 19:51:23 -08:00
Scionwest_cp
c44c73c337 Initial Check in of Mud Designer.
Includes initial Designer HOME and partial Project Manager
2009-11-05 19:44:22 -08:00