MudEngine:

- Fixed ClientSocket accessor error.

MudCompiler:
 - Added new project. This will compile the game scripts along with performing object checks to ensure the game contains no errors prior to publishing a release of the game.
This commit is contained in:
Scionwest_cp 2010-07-23 15:46:44 -07:00
parent 49c581840a
commit fe05693fee
6 changed files with 155 additions and 1 deletions

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@ -0,0 +1,3 @@
<?xml version="1.0" encoding="utf-8"?><ItemProperties xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Properties><Property><Name>svn:ignore</Name><Value>bin
obj
</Value></Property></Properties></ItemProperties>

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@ -0,0 +1,57 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MUDCompiler</RootNamespace>
<AssemblyName>MUDCompiler</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

30
MUDCompiler/Program.cs Normal file
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@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MUDCompiler
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("===========================");
Console.WriteLine("MUD Engine Content Compiler");
Console.WriteLine("Version 0.1");
Console.WriteLine("===========================");
Console.WriteLine();
Console.WriteLine("1): Compile Scripts");
Console.WriteLine("2): Exit Compiler");
Console.Write("Enter Selection: ");
string command = Console.ReadLine();
if (String.IsNullOrEmpty(command))
{
Console.WriteLine("Invalid Command!");
System.Threading.Thread.Sleep(1000); //wait before shutting down so user sees invalid command
}
}
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("MUDCompiler")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MUDCompiler")]
[assembly: AssemblyCopyright("Copyright © 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("9a4e1a5f-a025-47bf-adb0-136f7451b03c")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -5,20 +5,48 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MudEngine", "MudEngine\MudE
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MUDGame", "MUDGame\MUDGame.csproj", "{048E755C-DD05-47EC-930E-F45146B66F7C}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MUDGame", "MUDGame\MUDGame.csproj", "{048E755C-DD05-47EC-930E-F45146B66F7C}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MUDCompiler", "MUDCompiler\MUDCompiler.csproj", "{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|x86 = Release|x86
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Any CPU.Build.0 = Debug|Any CPU {498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Any CPU.Build.0 = Debug|Any CPU
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|x86.ActiveCfg = Debug|Any CPU
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Any CPU.ActiveCfg = Release|Any CPU {498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Any CPU.ActiveCfg = Release|Any CPU
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Any CPU.Build.0 = Release|Any CPU {498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Any CPU.Build.0 = Release|Any CPU
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|x86.ActiveCfg = Release|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {048E755C-DD05-47EC-930E-F45146B66F7C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Debug|Any CPU.Build.0 = Debug|Any CPU {048E755C-DD05-47EC-930E-F45146B66F7C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Debug|x86.ActiveCfg = Debug|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Release|Any CPU.ActiveCfg = Release|Any CPU {048E755C-DD05-47EC-930E-F45146B66F7C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Release|Any CPU.Build.0 = Release|Any CPU {048E755C-DD05-47EC-930E-F45146B66F7C}.Release|Any CPU.Build.0 = Release|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{048E755C-DD05-47EC-930E-F45146B66F7C}.Release|x86.ActiveCfg = Release|Any CPU
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|Any CPU.ActiveCfg = Debug|x86
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|Mixed Platforms.Build.0 = Debug|x86
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|x86.ActiveCfg = Debug|x86
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|x86.Build.0 = Debug|x86
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|Any CPU.ActiveCfg = Release|x86
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|Mixed Platforms.ActiveCfg = Release|x86
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|Mixed Platforms.Build.0 = Release|x86
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|x86.ActiveCfg = Release|x86
{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|x86.Build.0 = Release|x86
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View file

@ -10,7 +10,7 @@ using System.Net.Sockets;
namespace MudEngine.Networking namespace MudEngine.Networking
{ {
class ClientSocket public class ClientSocket
{ {
public ClientSocket() public ClientSocket()
{ {