MudEngine:

- Fixed ClientSocket accessor error.

MudCompiler:
 - Added new project. This will compile the game scripts along with performing object checks to ensure the game contains no errors prior to publishing a release of the game.
This commit is contained in:
Scionwest_cp 2010-07-23 15:46:44 -07:00
parent 49c581840a
commit fe05693fee
6 changed files with 155 additions and 1 deletions

30
MUDCompiler/Program.cs Normal file
View file

@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MUDCompiler
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("===========================");
Console.WriteLine("MUD Engine Content Compiler");
Console.WriteLine("Version 0.1");
Console.WriteLine("===========================");
Console.WriteLine();
Console.WriteLine("1): Compile Scripts");
Console.WriteLine("2): Exit Compiler");
Console.Write("Enter Selection: ");
string command = Console.ReadLine();
if (String.IsNullOrEmpty(command))
{
Console.WriteLine("Invalid Command!");
System.Threading.Thread.Sleep(1000); //wait before shutting down so user sees invalid command
}
}
}
}