Mud Designer:
- Added a new designer that I will begin working on and testing UITypeEditors with. Future plan is to migrate all editors into a single editor relying heavily on UITypeEditors to flesh it out. - Selecting the Script property within the Designer.cs form executes the UIScriptEditor class and installs the UIScriptControl into the Designers control collection. - Clicking close on the Designer.cs GUI showcases clearing the controls of custom UITypeEditors and how the results of the editing is saved into the object that the PropertyGrid is editing. Mud Engine: - Added a UIScriptControl User Control that the UIScriptEditor TypeEditor uses to install directly into the new Test Designer.
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10 changed files with 562 additions and 43 deletions
95
Mud Designer/Designer.Designer.cs
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95
Mud Designer/Designer.Designer.cs
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namespace MudDesigner
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{
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partial class Designer
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.ControlContainer = new System.Windows.Forms.SplitContainer();
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this.button1 = new System.Windows.Forms.Button();
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this.propertyGrid1 = new System.Windows.Forms.PropertyGrid();
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this.ControlContainer.Panel2.SuspendLayout();
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this.ControlContainer.SuspendLayout();
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this.SuspendLayout();
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//
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// ControlContainer
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//
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this.ControlContainer.Dock = System.Windows.Forms.DockStyle.Fill;
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this.ControlContainer.Location = new System.Drawing.Point(0, 0);
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this.ControlContainer.Name = "ControlContainer";
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//
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// ControlContainer.Panel2
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//
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this.ControlContainer.Panel2.Controls.Add(this.propertyGrid1);
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this.ControlContainer.Panel2.Controls.Add(this.button1);
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this.ControlContainer.Size = new System.Drawing.Size(797, 625);
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this.ControlContainer.SplitterDistance = 538;
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this.ControlContainer.TabIndex = 0;
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//
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// button1
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//
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this.button1.Dock = System.Windows.Forms.DockStyle.Top;
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this.button1.Location = new System.Drawing.Point(0, 0);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(255, 23);
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this.button1.TabIndex = 1;
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this.button1.Text = "Close";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// propertyGrid1
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//
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this.propertyGrid1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.propertyGrid1.Location = new System.Drawing.Point(0, 23);
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this.propertyGrid1.Name = "propertyGrid1";
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this.propertyGrid1.Size = new System.Drawing.Size(255, 602);
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this.propertyGrid1.TabIndex = 2;
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//
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// Designer
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
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this.ClientSize = new System.Drawing.Size(797, 625);
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this.Controls.Add(this.ControlContainer);
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this.Name = "Designer";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "Mud Designer Replacement Test";
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this.ControlContainer.Panel2.ResumeLayout(false);
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this.ControlContainer.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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internal System.Windows.Forms.SplitContainer ControlContainer;
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private System.Windows.Forms.Button button1;
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private System.Windows.Forms.PropertyGrid propertyGrid1;
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}
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}
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