* StandardCharacter now automatically invokes the Login command upon connection to the server. Login command not implemented completely yet.
* Telnet client header information is now successfully (finally) stripped out of the first stream received. * Command System underwent some optimizations along with now always returning a Boolean value once execution of a command is completed. * ICommand interface now forces all ICommand.Execute methods to return a Boolean value. * DataPaths class re-wrote and is now simi in-use by StandardGame and the Login command * Minor adjustments to how characters are initialized upon connection in various classes.
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@ -66,7 +66,7 @@ namespace MudEngine.GameScripts
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if (!File.Exists(filename))
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return;
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XElement data = XElement.Load(filename);
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//XElement data = XElement.Load(filename);
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}
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catch
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{
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