* StandardCharacter now automatically invokes the Login command upon connection to the server. Login command not implemented completely yet.
* Telnet client header information is now successfully (finally) stripped out of the first stream received. * Command System underwent some optimizations along with now always returning a Boolean value once execution of a command is completed. * ICommand interface now forces all ICommand.Execute methods to return a Boolean value. * DataPaths class re-wrote and is now simi in-use by StandardGame and the Login command * Minor adjustments to how characters are initialized upon connection in various classes.
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@ -13,6 +13,6 @@ namespace MudEngine.Core.Interface
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string Description { get; set; }
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List<string> Help { get; set; }
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void Execute(string command, StandardCharacter character);
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Boolean Execute(string command, StandardCharacter character);
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}
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}
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