Added MudEngine Project to the Solution. I will slowly be moving the MudDesigner.MudEngine classes out of the Mud Designer Solution and into it's own.
Currently the Mud Designer still contains the old MudEngine classes until migration has been completed.
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MudEngine/Commands/ICommand.cs
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MudEngine/Commands/ICommand.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using MudEngine.Commands;
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using MudEngine.GameObjects.Characters;
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using MudEngine.GameManagement;
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using MudEngine.GameObjects.Environment;
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namespace MudEngine.Commands
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{
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public interface IGameCommand
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{
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//Name of the command
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string Name { get; set; }
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//Used to override commands with the same name
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bool Override { get; set; }
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//Executes the command.
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CommandResults Execute(BaseCharacter player, GameSetup project, Room room, string command);
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}
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}
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