MudEngine:

- Changed Player[] array to a List<> Collection of PlayerBasics. This change is reflected across all Types.
 - Game now contains a Start() function. StartServer is now called from within here.
 - Game now has partial support for the Script Engine

MudGame:
 - Game.StartServer has changed to Game.Start(). StartServer is called within Start().
This commit is contained in:
Scionwest_cp 2010-07-24 10:33:27 -07:00
parent 0f87ac233a
commit dbe1e693e5
5 changed files with 52 additions and 16 deletions

View file

@ -59,13 +59,13 @@ namespace MUDGame
if (game.InitialRealm == null)
Console.WriteLine("Critical Error: No Initial Realm defined!");
game.player = new MudEngine.GameObjects.Characters.Controlled.PlayerBasic[1000];
game.PlayerCollection = new List<MudEngine.GameObjects.Characters.Controlled.PlayerBasic>();
//Start the game.
MudEngine.GameManagement.CommandEngine.LoadAllCommands();
// Start the server thread.
game.StartServer();
game.Start();
game.IsRunning = true;