Mud Engine:
- Removed Attributes namespace and classes. Was not being used.
This commit is contained in:
parent
98857cc0de
commit
dafcc55437
5 changed files with 0 additions and 33 deletions
|
@ -89,7 +89,6 @@
|
|||
<Compile Include="MudEngine\Interfaces\IQuest.cs" />
|
||||
<Compile Include="MudEngine\Interfaces\IRuleSet.cs" />
|
||||
<Compile Include="MudEngine\GameManagement\ProjectInformation.cs" />
|
||||
<Compile Include="MudEngine\Attributes\UnusableAttribute.cs" />
|
||||
<Compile Include="MudEngine\FileSystem\FileManager.cs" />
|
||||
<Compile Include="MudEngine\GameManagement\QuestSetup.cs" />
|
||||
<Compile Include="MudEngine\UITypeEditors\UIRealmControl.cs">
|
||||
|
|
|
@ -1,29 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace MudDesigner.MudEngine.Attributes
|
||||
{
|
||||
/// <summary>
|
||||
/// Used to assign an un
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
|
||||
public class UnusableAttribute : System.Attribute
|
||||
{
|
||||
private bool _IsUseable;
|
||||
public UnusableAttribute (bool useable)
|
||||
{
|
||||
_IsUseable = useable;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets if the class can be instanced or not. Regardless of what Type it inherits from
|
||||
/// </summary>
|
||||
public bool IsUseable
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -7,7 +7,6 @@ using System.Xml.Serialization;
|
|||
using System.Xml;
|
||||
|
||||
//MudEngine
|
||||
using MudDesigner.MudEngine.Attributes;
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
//MudEngine
|
||||
using MudDesigner.MudEngine.Attributes;
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
using MudDesigner.MudEngine.GameObjects.Environment;
|
||||
|
|
|
@ -4,7 +4,6 @@ using System.Linq;
|
|||
using System.Windows.Forms;
|
||||
//MudEngine
|
||||
using MudDesigner.MudEngine;
|
||||
using MudDesigner.MudEngine.Attributes;
|
||||
using MudDesigner.MudEngine.FileSystem;
|
||||
using MudDesigner.MudEngine.GameManagement;
|
||||
using MudDesigner.MudEngine.GameObjects;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue