Mud Engine:

- Removed Attributes namespace and classes. Was not being used.
This commit is contained in:
Scionwest_cp 2010-01-10 18:00:49 -08:00
parent 98857cc0de
commit dafcc55437
5 changed files with 0 additions and 33 deletions

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@ -89,7 +89,6 @@
<Compile Include="MudEngine\Interfaces\IQuest.cs" />
<Compile Include="MudEngine\Interfaces\IRuleSet.cs" />
<Compile Include="MudEngine\GameManagement\ProjectInformation.cs" />
<Compile Include="MudEngine\Attributes\UnusableAttribute.cs" />
<Compile Include="MudEngine\FileSystem\FileManager.cs" />
<Compile Include="MudEngine\GameManagement\QuestSetup.cs" />
<Compile Include="MudEngine\UITypeEditors\UIRealmControl.cs">

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@ -1,29 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MudDesigner.MudEngine.Attributes
{
/// <summary>
/// Used to assign an un
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
public class UnusableAttribute : System.Attribute
{
private bool _IsUseable;
public UnusableAttribute (bool useable)
{
_IsUseable = useable;
}
/// <summary>
/// Sets if the class can be instanced or not. Regardless of what Type it inherits from
/// </summary>
public bool IsUseable
{
get;
set;
}
}
}

View file

@ -7,7 +7,6 @@ using System.Xml.Serialization;
using System.Xml;
//MudEngine
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
using MudDesigner.MudEngine.GameObjects;
using MudDesigner.MudEngine.GameObjects.Environment;

View file

@ -1,5 +1,4 @@
//MudEngine
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
using MudDesigner.MudEngine.GameObjects;
using MudDesigner.MudEngine.GameObjects.Environment;

View file

@ -4,7 +4,6 @@ using System.Linq;
using System.Windows.Forms;
//MudEngine
using MudDesigner.MudEngine;
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
using MudDesigner.MudEngine.GameManagement;
using MudDesigner.MudEngine.GameObjects;