Major Changes:

- Finalized Adding/Removing Zones from within Realms (their Rooms included.)
 - Finalized Deleting objects.
 - Rooms can now be loaded and edited after Saving.

Minor Changes:
 - Code Optimizations
 - Object Property organizing improved.
This commit is contained in:
Scionwest_cp 2010-01-19 15:08:19 -08:00
parent 56ce8667ff
commit d5ebbe186f
6 changed files with 36 additions and 7 deletions

View file

@ -69,7 +69,7 @@ namespace MudDesigner.MudEngine.GameObjects
}
}
[Category("Senses")]
[Category("Environment Information")]
[Description("If a user asks to use his/her senses to investigate an area, this is one of the results that will be displayed. Senses can be used to assist blind characters.")]
[DefaultValue("You don't smell anything unsual.")]
public string Smell
@ -78,7 +78,7 @@ namespace MudDesigner.MudEngine.GameObjects
set;
}
[Category("Senses")]
[Category("Environment Information")]
[Description("If a user asks to use his/her senses to investigate an area, this is one of the results that will be displayed. Senses can be used to assist blind characters.")]
[DefaultValue("You hear nothing of interest.")]
public string Listen
@ -87,7 +87,7 @@ namespace MudDesigner.MudEngine.GameObjects
set;
}
[Category("Senses")]
[Category("Environment Information")]
[Description("If a user asks to use his/her senses to investigate an area, this is one of the results that will be displayed. Senses can be used to assist blind characters.")]
[DefaultValue("You feel nothing.")]
public string Feel