This commit is contained in:
parent
b0cfc5f487
commit
cd68f3d042
14 changed files with 18 additions and 285 deletions
|
@ -1,33 +1,13 @@
|
|||
/// <summary>
|
||||
/// Help command provides information on all the existing game commands, including script based commands.
|
||||
/// </summary>
|
||||
public class CommandHelp : IGameCommand
|
||||
public class CommandHelp : BaseCommand
|
||||
{
|
||||
/// <summary>
|
||||
/// Used by the Command Engine to allow for overriding any other commands that contain the same name.
|
||||
/// TODO: Does Overriding Commands still work? This is part of some old code I wrote several years back and might be broke.
|
||||
/// </summary>
|
||||
public Boolean Override { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The name of the command.
|
||||
/// If Override is set to true, this command will override any other command that contains the same name.
|
||||
/// </summary>
|
||||
public String Name { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// A collection of strings that contains helpfull information for this Command.
|
||||
/// When the user enteres 'Help Exit' the game will print the content of this collection.
|
||||
/// This is treated like a virtual book, each entry in the collection is printed as a new line.
|
||||
/// </summary>
|
||||
public List<String> Help { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for the class.
|
||||
/// </summary>
|
||||
public CommandHelp()
|
||||
{
|
||||
Help = new List<String>();
|
||||
Help.Add("Provides help on various topics.");
|
||||
Help.Add("You may ask for help on any game command.");
|
||||
Help.Add("Usage: Help");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue