MudEngine:
- Fixed BaseCharacter not returning content to the game loop - Fixed Zone.LinkRooms linking rooms backwards. MudGame: - Minor tweaks to the BuildRealms method - Minor tweaks to the Program.Main method.
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4 changed files with 20 additions and 19 deletions
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@ -134,7 +134,7 @@ namespace MudEngine.GameObjects.Environment
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LinkRooms(departureDirection, arrivalRoom, departureRoom, requiredLevel, false, null);
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}
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public void LinkRooms(AvailableTravelDirections departureDirection, Room departureRoom, Room arrivalRoom, Int32 requiredLevel, Boolean isLocked, BaseItem requiredKey)
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public void LinkRooms(AvailableTravelDirections departureDirection, Room arrivalRoom, Room departureRoom, Int32 requiredLevel, Boolean isLocked, BaseItem requiredKey)
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{
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Door door = new Door();
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door.ArrivalRoom = arrivalRoom;
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