MudEngine:

- Fixed BaseCharacter not returning content to the game loop
 - Fixed Zone.LinkRooms linking rooms backwards.

MudGame:
 - Minor tweaks to the BuildRealms method
 - Minor tweaks to the Program.Main method.
This commit is contained in:
Scionwest_cp 2010-07-25 22:29:24 -07:00
parent e145d57682
commit c965d5e97a
4 changed files with 20 additions and 19 deletions

View file

@ -134,7 +134,7 @@ namespace MudEngine.GameObjects.Environment
LinkRooms(departureDirection, arrivalRoom, departureRoom, requiredLevel, false, null);
}
public void LinkRooms(AvailableTravelDirections departureDirection, Room departureRoom, Room arrivalRoom, Int32 requiredLevel, Boolean isLocked, BaseItem requiredKey)
public void LinkRooms(AvailableTravelDirections departureDirection, Room arrivalRoom, Room departureRoom, Int32 requiredLevel, Boolean isLocked, BaseItem requiredKey)
{
Door door = new Door();
door.ArrivalRoom = arrivalRoom;