Visual Designer:

* foreach iterations are halted once a object has been added to the designer.
This commit is contained in:
Scionwest_cp 2009-11-21 10:21:27 -08:00
parent 89e01e75e1
commit c6c2e4dc9c
4 changed files with 241 additions and 179 deletions

View file

@ -47,6 +47,12 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="RoomDesigner.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="RoomDesigner.Designer.cs">
<DependentUpon>RoomDesigner.cs</DependentUpon>
</Compile>
<Compile Include="VisualContainer.cs">
<SubType>UserControl</SubType>
</Compile>
@ -56,11 +62,21 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="RoomDesigner.resx">
<DependentUpon>RoomDesigner.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="VisualContainer.resx">
<DependentUpon>VisualContainer.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MUDEngine\MUDEngine.csproj">
<Project>{33828B3B-F227-4726-8FCD-3D9D780E643D}</Project>
<Name>MUDEngine</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.