Visual Designer:
* foreach iterations are halted once a object has been added to the designer.
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4 changed files with 241 additions and 179 deletions
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@ -47,6 +47,12 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="RoomDesigner.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="RoomDesigner.Designer.cs">
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<DependentUpon>RoomDesigner.cs</DependentUpon>
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</Compile>
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<Compile Include="VisualContainer.cs">
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<SubType>UserControl</SubType>
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</Compile>
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@ -56,11 +62,21 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="RoomDesigner.resx">
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<DependentUpon>RoomDesigner.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="VisualContainer.resx">
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<DependentUpon>VisualContainer.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\MUDEngine\MUDEngine.csproj">
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<Project>{33828B3B-F227-4726-8FCD-3D9D780E643D}</Project>
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<Name>MUDEngine</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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