Basic Realm->Zone->Room combination is now created during World.Initialize(). This will be replaced with loading XML instead of hard-coding.

Newly created characters are assigned to the new World.StartLocation.
Rooms can now be connected.
Realms and Zones can create Zones and Rooms accordingly
Force moving of a character is now supported.  Walking has yet to be implemented.
This commit is contained in:
Scionwest_cp 2012-03-04 16:56:04 -08:00
parent a3eb1b5fad
commit c40d32e7ae
12 changed files with 302 additions and 21 deletions

View file

@ -80,6 +80,8 @@ namespace MudEngine.GameScripts.Commands
}
}
character.Move(game.World.StartLocation);
//TODO: Create a class and setup Stats.
character.Save(character.Filename, false);