Basic Realm->Zone->Room combination is now created during World.Initialize(). This will be replaced with loading XML instead of hard-coding.
Newly created characters are assigned to the new World.StartLocation. Rooms can now be connected. Realms and Zones can create Zones and Rooms accordingly Force moving of a character is now supported. Walking has yet to be implemented.
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12 changed files with 302 additions and 21 deletions
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@ -87,9 +87,9 @@ namespace MudEngine.GameScripts
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public override string ToString()
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{
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if (String.IsNullOrEmpty(this.Name))
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return this.GetType().Name + " without Name";
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return "{" + this.GetType().Name + "}:" + "Without Name";
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else
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return this.Name;
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return "{" + this.GetType().Name + "}:" + this.Name;
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}
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}
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}
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