Basic Realm->Zone->Room combination is now created during World.Initialize(). This will be replaced with loading XML instead of hard-coding.

Newly created characters are assigned to the new World.StartLocation.
Rooms can now be connected.
Realms and Zones can create Zones and Rooms accordingly
Force moving of a character is now supported.  Walking has yet to be implemented.
This commit is contained in:
Scionwest_cp 2012-03-04 16:56:04 -08:00
parent a3eb1b5fad
commit c40d32e7ae
12 changed files with 302 additions and 21 deletions

View file

@ -4,6 +4,7 @@ using System.Linq;
using System.Text;
using System.Reflection;
using MudEngine.Core;
using MudEngine.Core.Interfaces;
using MudEngine.Game.Characters;