Added improved logging through the engine for the server console.
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10 changed files with 115 additions and 27 deletions
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@ -22,6 +22,8 @@ namespace WinPC_Server
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Logger.LogFilename = "StandardGame.Log";
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Logger.Enabled = true;
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Logger.ConsoleOutPut = true;
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Logger.ClearLog(); //Delete previous file.
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Logger.WriteLine("Server app starting...");
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//Instance and setup our game
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StandardGame game = new StandardGame("Sample Mud Game");
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@ -33,7 +35,12 @@ namespace WinPC_Server
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game = g;
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//Start the game and server.
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game.Start(100, 20);
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Boolean started = game.Start(100, 20);
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if (started)
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Logger.WriteLine(game.GetType().Name + " started and running.");
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else
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Logger.WriteLine(game.GetType().Name + " failed to start!");
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//Game loops until it is disabled.
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while (game.Enabled)
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