Added improved logging through the engine for the server console.

This commit is contained in:
Scionwest_cp 2012-03-08 19:44:18 -08:00
parent 43e93706ab
commit bcd9f46b0a
10 changed files with 115 additions and 27 deletions

View file

@ -22,6 +22,8 @@ namespace WinPC_Server
Logger.LogFilename = "StandardGame.Log";
Logger.Enabled = true;
Logger.ConsoleOutPut = true;
Logger.ClearLog(); //Delete previous file.
Logger.WriteLine("Server app starting...");
//Instance and setup our game
StandardGame game = new StandardGame("Sample Mud Game");
@ -33,7 +35,12 @@ namespace WinPC_Server
game = g;
//Start the game and server.
game.Start(100, 20);
Boolean started = game.Start(100, 20);
if (started)
Logger.WriteLine(game.GetType().Name + " started and running.");
else
Logger.WriteLine(game.GetType().Name + " failed to start!");
//Game loops until it is disabled.
while (game.Enabled)