Project restructure completed. All editors now contained within a single Project.

Note that some things are still broken from the migration, but will be addressed.
This commit is contained in:
Scionwest_cp 2009-12-01 19:27:01 -08:00
parent ec48ae95c3
commit b87136bc13
38 changed files with 4623 additions and 0 deletions

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#region ====== Using Statements ======
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Reflection;
using System.Xml;
using System.Xml.Serialization;
using System.IO;
#endregion
namespace MudDesigner.MudEngine.FileSystem
{
internal class XmlSerialization
{
internal static void Save(string Filename, object o)
{
Stream stream = File.Create(Filename);
XmlSerializer serializer = new XmlSerializer(o.GetType());
serializer.Serialize(stream, o);
stream.Close();
}
/// <summary>
/// Loads an item via Xml Deserialization
/// </summary>
/// <param name="Filename">The Xml document to deserialize.</param>
/// <returns></returns>
internal static object Load(string Filename, object o)
{
Stream stream = File.OpenRead(Filename);
object obj = new object();
XmlSerializer serializer = new XmlSerializer(o.GetType());
obj = (object)serializer.Deserialize(stream);
stream.Close();
return obj;
}
}
}