Added rScripting solution to the project so those who do not have the rScript engine library. Makes for easier debugging and adding Mud Designer features to script engine.

This commit is contained in:
Scionwest_cp 2011-09-18 12:40:53 -07:00
parent d1c0ff188a
commit b0cfc5f487
14 changed files with 1450 additions and 8 deletions

View file

@ -40,9 +40,6 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.CSharp" />
<Reference Include="rScripting">
<HintPath>..\..\rScripting\rScripting\bin\Release\rScripting.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
@ -94,6 +91,12 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scripting\MudScriptCompiler.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\rScripting\rScripting.csproj">
<Project>{BC1B32DA-7209-4B32-8171-A190EF21F5D6}</Project>
<Name>rScripting</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.